![]() ![]() ![]() It’s an almost adult sort of comedy, but I don’t mean the censor-worthy sort. Armed with your trusty trowel, which your teammates make fun of as antiquated, you mount a search that’s much more dangerous than anyone expected.Ībove all, Mutropolis is funny. You play Dr Henry Dijon (a play of words on Dr Henry “Indiana” Jones Jr.), who reminds me of Monkey Island‘s young Guybrush Threepwood: lanky and innocent. The characters are likeable, believable, and brought to life by good voice-acting. One of the game’s memorable side characters is a shady pilot. A team of Mars-dwelling archaeologists are on an expedition to Earth, long abandoned since a cataclysm. It’s a comedy point-and-click, set 3,000 years in the future. So what a pleasure to play Mutropolis, which takes inspiration from the past. ![]() I spent my childhood playing point-and-clicks and digging up the garden when no one looked (when my father found out, he was livid). Along with Indy Jones movies, the game made me a lover of the point-and-click genre and a fan of the hatted archaeologist. One of my first adventure games was Indiana Jones and the Fate of Atlantis. Mutropolis begins and ends with archaeology… 3000 years in the future. Review code used, with many thanks to Application Systems Heidelberg. You’re going to have to convince the securi-cops that the pilot is the same as the wanted criminal.System: Nintendo Switch (also available on Steam (Windows, macOS & Linux)ĭevelopers | Publishers: Pirita Studio | Application Systems Heidelberg If you’ve examined the Wanted Posters on the hangar walls, you’ll have learned of a wanted criminal with purple hair, who looks a lot like the pilot. Now that the printout looks just like the pilot, show him the printout.Īfter the conversation, you’re still no closer to getting the pilot on your side. Use your printout with the pilot and then use your pen with the printout. If you don’t have a pen in your inventory, go to Totel’s office and investigate the hole in the back of the office (to the right of the teal chair).Īfter Henry comments on his phobia, use a trowel with the hole. If you got it right, Henry will comment that the printout reminds him of someone.īefore you go off to the pilot again, you should make sure you have a pen. When you’re ready, press the green button to print it. For the hair, pick the dark grey kind that covers most of the head. For this, the upper face should have happy eyes (two semicircles pointing up), and the lower face should be skewed to the left. We need to recreate the pilot’s face in this printer. You can change the upper face, lower face, and hair, and then press the red button to render the face. Use the translucent printer in her office and play around with it. To do this, you’re going to have to show him something that will spook him and make him think the securi-cops are on his tail.įirst, go to Carlata’s office on the second floor. The pilot is very jumpy and is obviously a smuggler, so suggesting that he has no choice but to escape to Sector 7 might help. He’s unwilling to part with it, so we’re going to have to try something else. Talk to the pilot and ask him for the hoverjet. After the conversation, go to the freelance pilot and his hoverjet in the middle of the hangar. Talk to Petra (the white-haired woman) and ask her about a vehicle. Act 2 (Contd.)įor our second main objective, we’re going to go arrange for the hoverjet.īegin by going to the ground floor (1) and then going all the way right in the hall and through the purple door. ![]() Examine and interact with every object, talk to every character, and if you still can’t seem to progress, feel free to consult this solution guide.įor more information on Mutropolis, check out the official website here. Welcome to the Into Indie Games walkthrough for Mutropolis! As this is an adventure game, we encourage you to explore the game on your own at first. Mutropolis Walkthrough – Act 2 (Hoverjet Pilot, Printer).Mutropolis Walkthrough – Act 2 (Getting Food for Trevor, Making Lockpicks).Mutropolis Walkthrough – Act 2 (Lockpicking Book, Getting the Wires).Mutropolis Walkthrough – Act 2 (Totel’s Office, Getting the Mojito).Home » Walkthroughs » Mutropolis Walkthrough – Act 2 (Hoverjet Pilot, Printer) Mutropolis Walkthrough – Act 2 (Hoverjet Pilot, Printer) Stuck in Mutropolis? This walkthrough will guide you through meeting the hoverjet pilot and scaring him with a printout in Act 2 of the game. ![]()
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